In late 2005/ early 2006 I felt there needed to be a dedicated, modern web site dedicated to my favorite comic hero, The Phantom. There was one prominent Phantom website at the time, but it was very much a reference site rather than a true fan site. Thus, in April of 2006, I launched ChronicleChamber.com.

Now the longest running Phantom site in the world, I'm very proud with what the site has achieved. In 2016 I took a step back from the site after moving to the UK but still continue to contribute.

Below, you can see the major projects I worked on as part of the site.

X-Band: The Phantom Podcast

In 2013 I produced the first episode of X-Band: The Phantom Podcast. The worlds first, and so far only, podcast dedicated to the Phantom character. I hosted, and later co-hosted, the show as well as recording and editing each episode. My last episode before moving to the UK was episode 38.

The Phantom Preservation Project

An initiative years in the planning , the goal of The Phantom Preservation Project is to preserve through digitization Phantom-related media that is no longer in print, circulation or easily accessible. I continued to work on the behind-the-scenes details of the Project even after stepping down from the main running of the site in 2016. The Project finally launched in late 2017.

Discovery of Game Boy Advance The Phantom and Mandrake ROMs

In 2009, website Unseen64.net released information about canceled games based upon The Phantom and Lee Falk's earlier comic strip hero, Mandrake the Magician. Apart from some screenshots and that the games went unreleased due to the publisher going bankrupt, there was very little information about the games. Being a fan of both characters as well as having an interest in retro games I decided to try and find out some more information.

After a fair bit of research, Twitter conversations and e-mail back-and-forths I got in touch with Sebastiano Mandala, one of the developers of the two games. Thanks to Mandala, I was able to share the history of the games' development, design documents, concept sketches, a promotional trailer and, most excitingly, playable ROM dumps of both games. These can now be accessed through ChronicleChamber.com's Preservation Project. You can also read more about the games on the ChronicleChamber site.

Behind the Scenes of Phantom 2040

In 1994 an animated series that saw the Phantom placed in the (then) far-future world of the year 2040 debuted. Along with it came a video game adaptation that has since gone on to earn a cult fan base in both the retro game and Phantom communities. As the history of retro video games is also an interest of mine, I set about trying to learn all I could about the Phantom 2040 game. This eventually lead me to get in contact with Brian Babendererde, lead designer on the game. Brian was kind enough to not only answer a few questions about the game, but also shared design documents, sprite sheets and more. You can read my interview at the following links;

Part One / Part Two